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A Physical Interactive Game for Learning English of Children

Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 276)

Abstract

As English is the universal language used by international society with immense interest, we ought to seek for more effective teaching method. One way to reach such goal is to utilize a physical interactive game in teaching English. A physical interactive game encourages the spontaneous activity in learning without the psychological burden while promoting interest in English and basic usage of English. Also, physical movement interface can stimulate learners’ motivation while inducing positive response in interest and immersion.

In this thesis, we will design interface using 3D depth camera to produce a physical interactive game for learning English of children by capturing the movement of children and creating a gesture that will trigger children’s interest. Also, we will create a physical interactive game environment high in user interaction with the content and apply such method to introduce prototype of English learning game.

Keywords

Physical Interactive Game Serious Game Game Design 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  1. 1.Dept. of Image, Graduate School of Advanced Imaging Science, Multimedia and FilmChung-Ang Univ.SeoulKorea

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