Communicating in a Ubicomp World: Interaction Rules for Guiding Design of Mobile Interfaces

  • S. Shyam Sundar
  • Xue Dou
  • Sangmee Lee
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8118)


As computing resources become accessible anytime anywhere, rules of interaction and engagement between humans are changing. For example, response-time expectations have dramatically decreased in recent years because of the assumption that recipients are constantly checking e-mail and text messages on their mobile devices. Likewise, expectations of context-awareness have become an important part of interactions. For example, the tag-line “Sent from my iPhone” is a means of conveying the context (mobile) of the message sender, which also serves to explain—or offer an excuse for—the brevity of the response. In this manner, there are several design strategies that are needed for managing expectations, as new rules of interaction emerge due to the ubiquity of our access to computing resources. This paper presents a list of 12 such interaction rules based on theory and research in interpersonal communication and psychology. These rules provide design ideas for mobile ubicomp interfaces.


Mobile HCI Ubiquitous Computing Interpersonal Communication User Psychology 


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Copyright information

© IFIP International Federation for Information Processing 2013

Authors and Affiliations

  • S. Shyam Sundar
    • 1
    • 2
  • Xue Dou
    • 1
    • 3
  • Sangmee Lee
    • 2
  1. 1.Media Effects Research Laboratory, College of CommunicationsThe Pennsylvania State UniversityUniversity ParkUSA
  2. 2.Department of Interaction ScienceSungkyunkwan UniversitySeoulSouth Korea
  3. 3.Institute for Media and Communications ResearchKeio UniversityTokyoJapan

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