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International Conference on Human-Computer Interaction

HCI 2013: HCI International 2013 - Posters’ Extended Abstracts pp 332–336Cite as

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Designing Interactive Sonification for Live Aquarium Exhibits

Designing Interactive Sonification for Live Aquarium Exhibits

  • Myounghoon Jeon2,
  • Riley J. Winton3,
  • Ashley G. Henry3,
  • Sanghun Oh3,
  • Carrie M. Bruce3 &
  • …
  • Bruce N. Walker3 
  • Conference paper
  • 1347 Accesses

  • 5 Citations

Part of the Communications in Computer and Information Science book series (CCIS,volume 373)

Abstract

In response to the need for more accessible and engaging informal learning environments (ILEs), researchers have studied sonification for use in interpretation of live aquarium exhibits. The present work attempts to introduce more interactivity to the project’s existing sonification work, which is expected to lead to more accessible and interactive learning opportunities for visitors, including children and people with vision impairment. In this interactive sonification environment, visitors can actively experience an exhibit by using tangible objects to mimic the movement of animals. Sonifications corresponding to their movement can be paired with real-time animal-based sonifications produced by the existing system to generate a musical fugue. In the current paper, we describe the system configurations, experiment results for optimal sonification parameters and interaction levels, and implications in terms of embodied interaction and interactive learning.

Keywords

  • Embodied interaction
  • interactive learning
  • interactive sonification
  • interactivity
  • tangible objects

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References

  1. Walker, B.N., Godfrey, M.T., Orlosky, J.E., Bruce, C.M., Sanford, J.: Aquarium sonification: Soundscapes for accessible dynamic informal learning environments. In: 12th International Conference on Auditory Display, London (2006)

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  2. Walker, B.N., Kim, J., Pendse, A.: Musical soundscapes for an accessible aquarium: Bringing dynamic exhibits to the visually impaired. In: International Computer Music Conference, Copenhagen (2007)

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  3. Rafaeli, S.: Interactivity: From new media to communication Sage Annual Review of Communication Research: Advancing Communication Science, Sage, Beverly Hills, 16 pp. (1988)

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  4. Jeon, M., Winton, R.J., Yim, J.-B., Bruce, C.M., Walker, B.N.: AquariumFugue: Interactive sonification for children and visually impaired audience in informal learning environments. In: 18th International Conference on Auditory Display, Atlanta (2012)

    Google Scholar 

  5. Chi, M.T.H.: Active-constructive-interactive: A conceptual framework for differentiating learning activities. Topics in Cognitive Science 1, 73–105 (2009)

    CrossRef  Google Scholar 

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Author information

Authors and Affiliations

  1. Mind, Music & Machine Lab, Michigan Technological University, Michigan, USA

    Myounghoon Jeon

  2. Sonification Lab, Georgia Institute of Technology, Georgia, USA

    Riley J. Winton, Ashley G. Henry, Sanghun Oh, Carrie M. Bruce & Bruce N. Walker

Authors
  1. Myounghoon Jeon
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  2. Riley J. Winton
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  3. Ashley G. Henry
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  4. Sanghun Oh
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  5. Carrie M. Bruce
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  6. Bruce N. Walker
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Editor information

Editors and Affiliations

  1. Department of Computer Science, University of Crete, GR-71409, Heraklion, Greece

    Constantine Stephanidis

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© 2013 Springer-Verlag Berlin Heidelberg

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Cite this paper

Jeon, M., Winton, R.J., Henry, A.G., Oh, S., Bruce, C.M., Walker, B.N. (2013). Designing Interactive Sonification for Live Aquarium Exhibits. In: Stephanidis, C. (eds) HCI International 2013 - Posters’ Extended Abstracts. HCI 2013. Communications in Computer and Information Science, vol 373. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39473-7_67

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  • DOI: https://doi.org/10.1007/978-3-642-39473-7_67

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-39472-0

  • Online ISBN: 978-3-642-39473-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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