Abstract
This paper focuses on architectural spatial design for virtual tridimensional learning environments through the lens of a case study. The work describes the design methodology of a flexible and interactive set of virtual constructions where the architecture itself acts as a dynamic interface whose spaces adapt to the activities that avatars carry out in their interior, sometimes interacting with them. This approach considers the multiple innovative parameters that have to be taken into account in the process of cyberarchitectural design.
Chapter PDF
Similar content being viewed by others
References
Kzero Worldswide Consulting Co: Radar chart for Q1-2012 (First Quarter 2013), http://www.kzero.co.uk/blog/slideshare-presentation-q1-2013-radar-chart/ (retrieved February 2013)
Merrick, K., Gu, N., Wang, X.: Case studies using multiuser virtual worlds as an innovative platform for collaborative design. Journal of Information Technology in Construction (ITcon) 16, 165–188 (2011)
Williams, D.: The Mapping Principle, and a Research Framework for Virtual Worlds. Communication Theory 20(4), 451–470 (2010), doi:10.1111/j.1468-2885.2010.01371
Hernández Ibañez, L., Barneche Naya, V.: Cyberarchitecture: A Vitruvian approach. In: Proceedings of 2012 International Conference on Cyberworlds, Germany, pp. 283–289 (2012), doi:10.1109/CW.2012.48 ISBN: 978-0-7695-4814-2/12
Hernández Ibáñez, L., Taibo, J., Seoane, A., Jaspe, A.: Perception in Architectural Visualization through Immersive Virtual Reality. In: EGA Revista Expresión Gráfica Arquitectónica, vol. 18, pp. 252–261 (2011) ISSN: 1133-6137
Architectural 3D Award site at CGarchitect.com. (retrieved February 2013), http://3dawards.cgarchitect.com
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2013 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Hernández Ibáñez, L.A., Barneche Naya, V. (2013). The Building as the Interface: Architectural Design for Education in Virtual Worlds. In: Shumaker, R. (eds) Virtual, Augmented and Mixed Reality. Systems and Applications. VAMR 2013. Lecture Notes in Computer Science, vol 8022. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39420-1_17
Download citation
DOI: https://doi.org/10.1007/978-3-642-39420-1_17
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39419-5
Online ISBN: 978-3-642-39420-1
eBook Packages: Computer ScienceComputer Science (R0)