Skip to main content

Strategy Composition in Compositional Games

  • Conference paper
Automata, Languages, and Programming (ICALP 2013)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7966))

Included in the following conference series:

Abstract

When studying games played on finite arenas, the arena is given explicitly, hiding the underlying structure of the arena. We study games where the global arena is a product of several smaller, constituent arenas. We investigate how these “global games” can be solved by playing “component games” on the constituent arenas. To this end, we introduce two kinds of products of arenas. Moreover, we define a suitable notion of strategy composition and show how, for the first notion of product, winning strategies in reachability games can be composed from winning strategies in games on the constituent arenas. For the second kind of product, the complexity of solving the global game shows that a general composition theorem is equivalent to proving Pspace = Exptime.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Büchi, J.R., Landweber, L.H.: Solving Sequential Conditions by Finite-State Strategies. Trans. of the AMS 138, 295–311 (1969)

    MATH  Google Scholar 

  2. McNaughton, R.: Infinite games played on finite graphs. Annals of Pure and Applied Logic 65(2), 149–184 (1993)

    Article  MathSciNet  MATH  Google Scholar 

  3. Zielonka, W.: Infinite games on finitely coloured graphs with applications to automata on infinite trees. Theor. Comput. Sci. 200, 135–183 (1998)

    Article  MathSciNet  MATH  Google Scholar 

  4. Grädel, E., Thomas, W., Wilke, T. (eds.): Automata logics, and infinite games: a guide to current research. Springer, New York (2002)

    Google Scholar 

  5. Löding, C.: Infinite games and automata theory. In: Apt, K.R., Grädel, E. (eds.) Lectures in Game Theory for Computer Scientists. Cambridge U. P. (2011)

    Google Scholar 

  6. Baier, C., Katoen, J.: Principles of Model Checking. MIT Press (2008)

    Google Scholar 

  7. Fearnley, J., Peled, D., Schewe, S.: Synthesis of succinct systems. In: Chakraborty, S., Mukund, M. (eds.) ATVA 2012. LNCS, vol. 7561, pp. 208–222. Springer, Heidelberg (2012)

    Chapter  Google Scholar 

  8. Harel, D., Kupferman, O., Vardi, M.Y.: On the complexity of verifying concurrent transition systems. Inf. Comput. 173(2), 143–161 (2002)

    Article  MathSciNet  MATH  Google Scholar 

  9. Gelderie, M.: Strategy machines and their complexity. In: Rovan, B., Sassone, V., Widmayer, P. (eds.) MFCS 2012. LNCS, vol. 7464, pp. 431–442. Springer, Heidelberg (2012)

    Chapter  Google Scholar 

  10. Goldin, D.Q., Smolka, S.A., Wegner, P.: Turing machines, transition systems, and interaction. Electr. Notes Theor. Comput. Sci. 52(1), 120–136 (2001)

    Article  Google Scholar 

  11. Hunter, P., Dawar, A.: Complexity bounds for regular games (extended abstract). In: Jedrzejowicz, J., Szepietowski, A. (eds.) MFCS 2005. LNCS, vol. 3618, pp. 495–506. Springer, Heidelberg (2005)

    Chapter  Google Scholar 

  12. Dawar, A., Horn, F., Hunter, P.: Complexity Bounds for Muller Games. Theoretical Computer Science (2011) (submitted)

    Google Scholar 

  13. Horn, F.: Explicit Muller Games are PTIME. In: FSTTCS, pp. 235–243 (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Gelderie, M. (2013). Strategy Composition in Compositional Games. In: Fomin, F.V., Freivalds, R., Kwiatkowska, M., Peleg, D. (eds) Automata, Languages, and Programming. ICALP 2013. Lecture Notes in Computer Science, vol 7966. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39212-2_25

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-39212-2_25

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-39211-5

  • Online ISBN: 978-3-642-39212-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics