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Human Computation in Mobile Cooperative Learning: A Museum Tour Case Study

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Transactions on Edutainment X

Part of the book series: Lecture Notes in Computer Science ((TEDUTAIN,volume 7775))

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Abstract

The article presents an application scenario merging mobile and cooperative learning by taking advantage of human processing capabilities. We demonstrate our ideas by presenting as case study a museum tour application in which visitors collectively translate instructional texts on exhibits to foreign languages using their mobile phones. The case study covers the design and implementation of a prototype architecture and interface, as well as an early user study.

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Flores, H., Maciuszek, D. (2013). Human Computation in Mobile Cooperative Learning: A Museum Tour Case Study. In: Pan, Z., Cheok, A.D., Müller, W., Iurgel, I., Petta, P., Urban, B. (eds) Transactions on Edutainment X. Lecture Notes in Computer Science, vol 7775. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-37919-2_13

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  • DOI: https://doi.org/10.1007/978-3-642-37919-2_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-37918-5

  • Online ISBN: 978-3-642-37919-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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