Abstract
In this chapter, we will finalize the game. As a first step, we will reorganize our code a bit so that parts of it are more easily usable by other programs. We do this by placing part of the code in a library. Then, we will finish the game by extending the user interface and adding sound effects and music.
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© 2013 Springer-Verlag Berlin Heidelberg
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Egges, A., Fokker, J.D., Overmars, M.H. (2013). Finishing the Game. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36580-5_24
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DOI: https://doi.org/10.1007/978-3-642-36580-5_24
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-36579-9
Online ISBN: 978-3-642-36580-5
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