Abstract
In this chapter, we will start building the first elements of the Penguin Pairs game. We introduce the concepts of sprite strips and sprite sheets, meaning that several sprites are stored in the same image. This can be very useful, as we will show in this chapter. We will show how to incorporate these sprite strips and sheets in your game, and we design a SpriteSheet class that you can use to do this.
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© 2013 Springer-Verlag Berlin Heidelberg
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Egges, A., Fokker, J.D., Overmars, M.H. (2013). Sprite Sheets. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36580-5_19
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DOI: https://doi.org/10.1007/978-3-642-36580-5_19
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-36579-9
Online ISBN: 978-3-642-36580-5
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