Abstract
Most games have a variety of different states. A player can be in a menu, can be playing, or can be viewing the current high scores. In this chapter, we will add a few different states to the Jewel Jam game. We also develop a couple of basic menu items such as a button or a help frame.
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© 2013 Springer-Verlag Berlin Heidelberg
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Egges, A., Fokker, J.D., Overmars, M.H. (2013). Game States. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36580-5_17
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DOI: https://doi.org/10.1007/978-3-642-36580-5_17
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-36579-9
Online ISBN: 978-3-642-36580-5
eBook Packages: Computer ScienceComputer Science (R0)