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Game States

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Abstract

Most games have a variety of different states. A player can be in a menu, can be playing, or can be viewing the current high scores. In this chapter, we will add a few different states to the Jewel Jam game. We also develop a couple of basic menu items such as a button or a help frame.

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© 2013 Springer-Verlag Berlin Heidelberg

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Egges, A., Fokker, J.D., Overmars, M.H. (2013). Game States. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36580-5_17

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  • DOI: https://doi.org/10.1007/978-3-642-36580-5_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-36579-9

  • Online ISBN: 978-3-642-36580-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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