Abstract
This paper briefly examined basic characteristics and storytelling of folk tales in order to implement variable particularities according to interactivity and oral tradition of folk tales and designed a fundamental direction of folk tale story bank. Until now, folk tale archiving and folk tale filing has been focusing on fossilization of folk tales, time has come for folk tales to be implemented in a new method of interactive storytelling thanks to the development of digital technology. Moreover, the concept of such a story bank will not end up being a story bank itself, it enables participants to have a new experience through folk tale contents that reflect participatory as well as spatial characteristics of the digital environment.
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© 2012 Springer-Verlag Berlin Heidelberg
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Yoo, Dh., Jeon, Dj. (2012). A Story Bank Design for Modern Succession and the Variability of Folk Tale. In: Kim, Th., Kang, JJ., Grosky, W.I., Arslan, T., Pissinou, N. (eds) Computer Applications for Bio-technology, Multimedia, and Ubiquitous City. BSBT MulGraB IUrC 2012 2012 2012. Communications in Computer and Information Science, vol 353. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35521-9_48
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DOI: https://doi.org/10.1007/978-3-642-35521-9_48
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-35520-2
Online ISBN: 978-3-642-35521-9
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