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Mixed Reality in Museum Exhibition Design

  • Conference paper
Computer Applications for Bio-technology, Multimedia, and Ubiquitous City (BSBT 2012, MulGraB 2012, IUrC 2012)

Abstract

In the age of digital convergence, examples of digital convergence are often witnessed in all aspects of society. Particularly worthy of note among them is the development of a technology called mixed reality (MR), which are aimed at pushing the limits of human experience. This has laid the foundation for new cultural conditions by manipulating the existing conditions of human experience. Mixed reality (MR) technology has a wide range of applications, and can be effectively applied to museum exhibit environments, should the need arise for information on the uses and functions of artifacts, information on the restoration of damaged artifacts, the spatial characteristics of artifacts, or objects that require the modernization of artifacts. Utilizing mixed reality (MR) technology via mobile applications can be implemented with no additional need for hardware and system. Mixed reality (MR) technology can provide a variety of solutions to help museums fulfill their role and goals.

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References

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© 2012 Springer-Verlag Berlin Heidelberg

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Choi, Hs., Yi, Ds. (2012). Mixed Reality in Museum Exhibition Design. In: Kim, Th., Kang, JJ., Grosky, W.I., Arslan, T., Pissinou, N. (eds) Computer Applications for Bio-technology, Multimedia, and Ubiquitous City. BSBT MulGraB IUrC 2012 2012 2012. Communications in Computer and Information Science, vol 353. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35521-9_40

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  • DOI: https://doi.org/10.1007/978-3-642-35521-9_40

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-35520-2

  • Online ISBN: 978-3-642-35521-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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