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Analysis of Animation Art Design Based on 3Dmax Technology

Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 223)

Abstract

The birth of computer technology has originally no connection with art design, and the development of the times, it shows the computer technology to the modern animation art design which is particularly important. How to make not fluent “the beautiful” computer technology is better for the animation design services that is the focus of this paper. Using the theory of historical and modern esthetics and using the knowledge of symbol esthetics and system design, to carry on the in-depth analysis of classic animation design case from symbol characteristics and cultural connotation. On this basis, to create the game character archer Helena based on the 3Dmax technology, the role of modeling element is symbolic that describes the design elements in the extraction of role modeling, using art symbol esthetics methodology. In the animation design, character design is abstracted into the symbol design, animation design theory analysis, and practice operation based on 3Dmax technology will be innovative and realistic significance.

Keywords

3Dmax Animation design Art symbol esthetics Cultural connotation 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  1. 1.Institute of Arts and MediaHandan CollegeHandanChina

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