Laugh To Me! Implementing Emotional Escalation on Autonomous Agents for Creating a Comic Sketch

  • André Carvalho
  • António Brisson
  • Ana Paiva
Conference paper

DOI: 10.1007/978-3-642-34851-8_16

Part of the Lecture Notes in Computer Science book series (LNCS, volume 7648)
Cite this paper as:
Carvalho A., Brisson A., Paiva A. (2012) Laugh To Me! Implementing Emotional Escalation on Autonomous Agents for Creating a Comic Sketch. In: Oyarzun D., Peinado F., Young R.M., Elizalde A., Méndez G. (eds) Interactive Storytelling. ICIDS 2012. Lecture Notes in Computer Science, vol 7648. Springer, Berlin, Heidelberg

Abstract

The growing interest for Interactive Storytelling has lead the research into the exploration of this new media in classical story genres. In our research, we develop autonomous agents that act in a storytelling context with a comic purpose. We present a comic sketch model for autonomous agents with affective reasoning. The agents that use this model prepare the timing of the comic punchline by reasoning about emotional states in a process called Emotional Escalation. The punchline used for our test scenario, as well as the personality of the comic characters is based on the humour theory of incongruity-resolution.

Keywords

Autonomous Agents Humour Emotional Escalation 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • André Carvalho
    • 1
  • António Brisson
    • 1
  • Ana Paiva
    • 1
  1. 1.INESC-ID and Instituto Superior TécnicoUniversidade Técnica de LisboaPorto SalvoPortugal

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