Skip to main content

Virtual Reality Based Tool for Motor Function Assessment in Stroke Survivors

  • Conference paper

Part of the Biosystems & Biorobotics book series (BIOSYSROB,volume 1)

Abstract

This paper studies the reliability of the Rehabilitation Gaming System (RGS) on the evaluation of motor function in stroke patients. We developed a virtual reality (VR) scenario for motor function assessment and we tested it in 18 stroke patients. We found strong correlations between the parameters obtained from the virtual reality scenario (work area, covered distance, and fingers excursion) and standardized clinical scales for motor function, spasticity, and performance in activities of daily living.

Keywords

  • Virtual Reality
  • Stroke Patient
  • Stroke Survivor
  • Clinical Scale
  • Ambient Assist Live

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Finantial support by Ambient Assisted Living (AAL).

This is a preview of subscription content, access via your institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • DOI: 10.1007/978-3-642-34546-3_170
  • Chapter length: 5 pages
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
eBook
USD   349.00
Price excludes VAT (USA)
  • ISBN: 978-3-642-34546-3
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD   449.99
Price excludes VAT (USA)
Hardcover Book
USD   549.99
Price excludes VAT (USA)

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Gladstone, D.J., Danells, C.J., et al.: The Fugl-Meyer assessment of motor recovery after stroke: a critical review of its measurement properties. Neurorehabilitation and Neural Repair 16(3), 232–240 (2002)

    CrossRef  Google Scholar 

  2. Ellis, M.D., Sukal, T., et al.: Augmenting clinical evaluation of hemiparetic arm movement with a laboratory-based quantitative measurement of kinematics as a function of limb loading. Neurorehabilitation and Neural Repair 22(4), 321–329 (2008)

    CrossRef  Google Scholar 

  3. Thijs, K., Birgit, M., et al.: Circle drawing as evaluative movement task in stroke rehabilitation: an explorative study. Journal of NeuroEngineering and Rehabilitation 8

    Google Scholar 

  4. Leyvand, T., Meekhof, C., et al.: Kinect identity: Technology and experience. Computer 44(4), 94–96 (2011)

    CrossRef  Google Scholar 

  5. Cameirao, M.S., Bermúdez, S., Badia, I., et al.: The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in chronic stroke patients. Stroke (to be published, 2012)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and Permissions

Copyright information

© 2013 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Rubio, B. et al. (2013). Virtual Reality Based Tool for Motor Function Assessment in Stroke Survivors. In: Pons, J., Torricelli, D., Pajaro, M. (eds) Converging Clinical and Engineering Research on Neurorehabilitation. Biosystems & Biorobotics, vol 1. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34546-3_170

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-34546-3_170

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-34545-6

  • Online ISBN: 978-3-642-34546-3

  • eBook Packages: EngineeringEngineering (R0)