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Paranga: An Interactive Flipbook

  • Kazuyuki Fujita
  • Hiroyuki Kidokoro
  • Yuichi Itoh
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7624)

Abstract

E-books, which have become increasingly popular, potentially offer users attractive and entertaining interaction beyond paper-based books. However, they have lost physical features such as paper-like texture and page-flipping sensation. We focus on flipbooks and propose a novel book-shaped device for flipbooks called Paranga that embodies both these physical features and e-book interactivity. Paranga detects how quickly a user is turning pages and provides the tactile feedback of turning pages on his/her thumb by employing a rotatable roller mechanism with pieces of real paper. Using this device, we created several interactive flipbook applications in which the story changes depending on page-turning speed. This paper details the implementation of this device, describes the users’ reactions at a conference exhibition, and discusses Paranga’s possible applications.

Keywords

Virtual reality book-shaped device page-turning interface e-books tactile feedback 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Kazuyuki Fujita
    • 1
  • Hiroyuki Kidokoro
    • 1
  • Yuichi Itoh
    • 1
  1. 1.Graduate School of Information Science and TechnologyOsaka UniversitySuita-shiJapan

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