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A Survey of Players’ Opinions on Interface Customization in World of Warcraft

  • Chris Deaker
  • Masood Masoodian
  • Bill Rogers
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7624)

Abstract

Massively multiplayer online role-playing games, such as World of Warcraft, have become very popular in recent years. These types of games often provide the player with a wide range of game abilities, weapons, tools, options, stats, etc. which grow in number as the player progresses through the game. This in turn makes the user interface of the game more complex and difficult to interact with. Games such as World of Warcraft attempt to combat this by providing mechanisms (e.g. add-ons) for interface customization by the player. However, it is unclear which aspects of the game interface players prefer to customize, or what effects those customizations have on their gameplay experience. In this paper we present a survey of World of Warcraft players to identify their opinions on game interface customization preferences. The results of this survey are likely to apply to other massively multiplayer online role-playing games.

Keywords

Computer games game interface customization survey player experience massively multiplayer online games 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Chris Deaker
    • 1
  • Masood Masoodian
    • 1
  • Bill Rogers
    • 1
  1. 1.Department of Computer ScienceThe University of WaikatoHamiltonNew Zealand

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