Solving the Centre–Periphery Problem in Cultural Heritage by Means of Situated Simulations
In cultural heritage and the museum sector there has always been a conflict between centre and periphery. Relics are removed from their native, often peripheral site, and collected and stored in central locations. There, only to a limited degree, are they made available for access and public display. In the following we discuss and demonstrate how far we have come in solving this Centre–Periphery Problem. Drawing on our own examples and experiments we present experiences with indirect augmented reality, which we have named situated simulations.
KeywordsCentre–Periphery problem Indirect Augmented Reality Situated Simulations sitsim sensory media
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