Study on Twining of Virtual Seaweed in Fluid Environment

  • Jun Ogawa
  • Masahito Yamamoto
  • Ikuo Suzuki
  • Masashi Furukawa
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 194)


This paper describes the twining of seaweed in fluid environment by computer simulation of virtual seaweed. The morphology of virtual seaweed is modeled by Lindenmayer system. Then, two physical properties, which are adhesiveness and tear, are artificially introduced into this model. Physics engine is adopted to realize its physical motion. A fluid environment is constructed by the Lattice Boltzmann method. The method calculates time evolution of particle distribution to simulate fluid motion. The motion of virtual seaweed is acquired by moving in the environment. In order to find the twining conditions and the way of avoiding it, the simulation is executed by altering the environment. We ascertained that the virtual seaweed behavior has the close relationship with the water flow.


Seaweed cultivation Twining of seaweed Physics modeling Lindenmayer system Lattice Boltzmann Method 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Jun Ogawa
    • 1
  • Masahito Yamamoto
    • 2
  • Ikuo Suzuki
    • 2
  • Masashi Furukawa
    • 2
  1. 1.School of EngineeringHokkaido UniversitySapporoJapan
  2. 2.Graduate School of Information Science and TechnologyHokkaido UniversitySapporoJapan

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