Abstract
The chapter presents a hardware-in-the-loop simulation environment, which is built in such a way that the simulator tends to the real vehicle functions as much as possible. The simulation system contains several components such as an Human Machine Interface (HMI), a high-accuracy validated simulation software operated on a PC and a visual system with real-time graphics. The simulator is equally suitable for educational and research purposes. All the vehicle engineer students use the simulator system during their curriculum, enabling the thorough understanding of modern vehicle functions, thus improving the competence of future generations of engineers. Moreover, the simulator system projects ahead the opportunity of new vehicle research that induces considerable additional scientific results.
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F2012-E12-015
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Acknowledgments
The development was supported by the project of Vehicle technology, transport and logistics (JKL) Research University Program by grants TÁMOP-4.2.1/B-09/KMR-2010-0002 and TÁMOP-4.2.2.B-10/1-2010-0009.
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Szalay, Z., Gáspár, P., Kánya, Z., Nagy, D. (2013). Development of a Vehicle Simulator Based on a Real Car for Research and Education Purposes. In: Proceedings of the FISITA 2012 World Automotive Congress. Lecture Notes in Electrical Engineering, vol 196. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33738-3_31
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DOI: https://doi.org/10.1007/978-3-642-33738-3_31
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Publisher Name: Springer, Berlin, Heidelberg
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Online ISBN: 978-3-642-33738-3
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