Towards Designing for Competence and Engagement in Serious Games

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7528)


Through a series of game design experiments evidence was found signifying the importance of feeling competence as a driver for engagement during gameplay. Engagement during gameplay is important both as a motivation to play games, as well as for serious games to improve cognitive interest and thereby the learning efficacy of the game. Consequently, a number of design guidelines are proposed, both on the local and global level of the game, to enhance the feeling of competence and thereby engagement of the game.


game design designing for competence engagement serious games experiential learning self-determination theory 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  1. 1.Department of Industrial DesignEindhoven University of TechnologyThe Netherlands

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