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AmbiLearn: Enhancing the Learning Environment for Primary School Education

Conference paper
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Part of the Lecture Notes in Computer Science book series (LNCS, volume 7528)

Abstract

Technology is at a stage where it has infiltrated the education system with the potential to enhance teaching and learning. In Northern Ireland a Virtual Learning Environment (VLE) infrastructure is in place. However, statistics and government reports suggest that VLE use amongst the primary school sector is quite limited. In an attempt to redress the limited use of VLEs in the primary school sector this research investigates the potential of serious games and how they may compliment the National Curriculum with the development of AmbiLearn, an enhanced learning environment with a content neutral game-based approach and content creation and reporting modules. This paper presents the design and implementation of AmbiLearn. Preliminary analysis of data from evaluation of AmbiLearn shows promising results and directions for future work are discussed.

Keywords

Virtual Learning Environments (VLEs) Educational Games Assessment for Learning AmbiLearn Content neutral Game-based approach 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  1. 1.School of Computing and Intelligent SystemsUniversity of Ulster, MageeDerry/LondonderryNorthern Ireland
  2. 2.School of Creative ArtsUniversity of Ulster, MageeDerry/LondonderryNorthern Ireland

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