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Logical Thinking by Play Using the Example of the Game “Space Goats”

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7528)

Abstract

The idea of “Serious Games” mainly describes games that generate overvalue.

According to James P. Gee’s learning theories, game worlds are some of the best learning environments imaginable as they encourage the utilization of the actively learned skills in other domains.

The game “Space Goats” is designed according to these principles. The graphical scripting interface it uses encourages logical thinking, while the “game characteristic” is retained. Thus, the player does not realize he is being taught.

Keywords

Video Game Virtual World Logical Thinking Game Designer Script Language 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  1. 1.Department of GamedesignMediadesign University of Applied SciencesMunichGermany

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