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International Conference on Entertainment Computing

ICEC 2012: Entertainment Computing - ICEC 2012 pp 67–74Cite as

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Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century – Notes on Design Concepts and Design Process

Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century – Notes on Design Concepts and Design Process

  • Vít Šisler19,20,
  • Cyril Brom19,20,
  • Jaroslav Cuhra21,
  • Kamil Činátl19 &
  • …
  • Jakub Gemrot19,20 
  • Conference paper
  • 3753 Accesses

  • 7 Citations

Part of the Lecture Notes in Computer Science book series (LNISA,volume 7522)

Abstract

In the context of curricular history education both commercial entertainment games as well as serious games specifically tailored for educational purposes were employed. Especially the latter types of games were reported as being promising concerning instructional effectiveness. Still, there are not many complex serious games for history education, particularly in the secondary schools context. In this work-in-progress paper, we report on the progress of project Stories from the History of Czechoslovakia, a serious game for teaching history of the Czech lands in the 20th century. We introduce main game concepts, describe two main design challenges we have been facing during the development and how we have addressed them and overview our feasibility study on 71 high-school students. This paper can be informative for researchers and designers working on similar projects.

Keywords

  • Educational Game
  • Interactive Game
  • Game Genre
  • Real Story
  • Game Concept

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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Author information

Authors and Affiliations

  1. Faculty of Arts, Charles University in Prague, Nám. Jana Palacha 2, Prague, Czech Republic

    Vít Šisler, Cyril Brom, Kamil Činátl & Jakub Gemrot

  2. Faculty of Mathematics and Physics, Charles University in Prague, Malostranské nám. 2/25, Prague, Czech Republic

    Vít Šisler, Cyril Brom & Jakub Gemrot

  3. Institute of Contemporary History, Academy of Sciences of the Czech Republic, Vlašská 9, Prague, Czech Republic

    Jaroslav Cuhra

Authors
  1. Vít Šisler
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  2. Cyril Brom
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  3. Jaroslav Cuhra
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  4. Kamil Činátl
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  5. Jakub Gemrot
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Editor information

Editors and Affiliations

  1. Technologie-Zentrum Informatik und Informationstechik (TZI), Universität Bremen, Postfach 33 04 40, 28334, Bremen, Germany

    Marc Herrlich

  2. Digital Media, TZI, University of Bremen, Germany

    Rainer Malaka

  3. Abteilung für Informatik und angewandte Kognitionswissenschaften, Universität Duisburg-Essen, Forsthausweg 2, 47057, Duisburg, Germany

    Maic Masuch

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© 2012 IFIP International Federation for Information Processing

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Cite this paper

Šisler, V., Brom, C., Cuhra, J., Činátl, K., Gemrot, J. (2012). Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century – Notes on Design Concepts and Design Process. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_6

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  • DOI: https://doi.org/10.1007/978-3-642-33542-6_6

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33541-9

  • Online ISBN: 978-3-642-33542-6

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