The Animation Loop Station: Near Real-Time Animation Production
We present the animation loop station, a near real-time animation production system. It brings the concept of loop stations or loopers commonly used for live music performances to the animation domain. Our system allows a single animator to build an animation layer by layer by capturing his own movement and building up complex motion through several passes or takes. In order not to interfere with capture and not break the performer’s flow, control commands are handled by a speech interface.
Keywordscomputer animation computer puppetry performance animation layered animation loop stations performing arts
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