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A Framework for Usability Evaluation of Mobile Mixed Reality Games

  • Charley Gielkens
  • Richard Wetzel
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7522)

Abstract

This research presents a framework that supports usability experts in determining which method to use when evaluating Mobile Mixed Reality Games (MMRGs). These are games that combine the real and virtual world by means of e.g. a smartphone and require the player to change their geographical location. As some different styles of MMRGs exist, e.g. running versus cunning or multiplayer versus single player, not every method is suitable for each style. The results of the methods are benchmarked against a heuristic evaluation and it is shown that using Instant Data Analysis (IDA), Diary, interaction logs combined with audio diary and retrospective think aloud combined with IDA perform statistically comparable, but that the latter is not favorable based on qualitative merits.

Keywords

mixed reality augmented reality games usability evaluation 

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Copyright information

© IFIP International Federation for Information Processing 2012

Authors and Affiliations

  • Charley Gielkens
    • 1
    • 2
  • Richard Wetzel
    • 2
  1. 1.Utrecht UniversityUtrechtThe Netherlands
  2. 2.Fraunhofer FIT, Schloss BirlinghovenSankt AugustinGermany

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