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International Conference on Entertainment Computing

ICEC 2012: Entertainment Computing - ICEC 2012 pp 193–206Cite as

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How to Analyse Therapeutic Games: The Player / Game / Therapy Model

How to Analyse Therapeutic Games: The Player / Game / Therapy Model

  • Stéphanie Mader19,
  • Stéphane Natkin19 &
  • Guillaume Levieux19 
  • Conference paper
  • 4637 Accesses

  • 28 Citations

  • 7 Altmetric

Part of the Lecture Notes in Computer Science book series (LNISA,volume 7522)

Abstract

In this paper, we present a new model to analyse therapeutic games. The goal of the model is to describe and analyse the relations between the three aspects of a therapeutic game: the player, the game, and the therapy. The model is intended to game designers. It is a tool to improve the communication between health experts and game designers, and to evaluate the game design coherency of therapeutic games. It also helps to analyse existing games to discover relevant features. The model is built with respect to existing serious game definitions and taxonomies, medical definitions, motivation theory, and game theory. We describe how the model was used to design le village aux oiseaux, a therapeutic game which goal is to train people with attention disabilities. In the last section, we present the results of analysis done with our model and discuss the model limits.

Keywords

  • video games
  • evaluation
  • analysis
  • model
  • game design
  • serious games
  • therapeutic

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Author information

Authors and Affiliations

  1. C.E.D.R.I.C. / C.N.A.M., 292 Rue Saint Martin, 75003, Paris, France

    Stéphanie Mader, Stéphane Natkin & Guillaume Levieux

Authors
  1. Stéphanie Mader
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  2. Stéphane Natkin
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  3. Guillaume Levieux
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Editor information

Editors and Affiliations

  1. Technologie-Zentrum Informatik und Informationstechik (TZI), Universität Bremen, Postfach 33 04 40, 28334, Bremen, Germany

    Marc Herrlich

  2. Digital Media, TZI, University of Bremen, Germany

    Rainer Malaka

  3. Abteilung für Informatik und angewandte Kognitionswissenschaften, Universität Duisburg-Essen, Forsthausweg 2, 47057, Duisburg, Germany

    Maic Masuch

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© 2012 IFIP International Federation for Information Processing

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Cite this paper

Mader, S., Natkin, S., Levieux, G. (2012). How to Analyse Therapeutic Games: The Player / Game / Therapy Model. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_17

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  • DOI: https://doi.org/10.1007/978-3-642-33542-6_17

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