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International Conference on Entertainment Computing

ICEC 2012: Entertainment Computing - ICEC 2012 pp 185–192Cite as

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fAARS: A Platform for Location-Aware Trans-reality Games

fAARS: A Platform for Location-Aware Trans-reality Games

  • Lucio Gutierrez19,
  • Eleni Stroulia19 &
  • Ioanis Nikolaidis19 
  • Conference paper
  • 3658 Accesses

  • 8 Citations

  • 3 Altmetric

Part of the Lecture Notes in Computer Science book series (LNISA,volume 7522)

Abstract

Users today can easily and intuitively record their real-world experiences through mobile devices, and commodity virtual worlds enable users from around the world to socialize in the context of realistic environments where they simulate real-world activities. This synergy of technological advances makes the design and implementation of trans-reality games, blending the boundaries of the real and virtual worlds, a compelling software-engineering problem. In this paper, we describe fAARS, a platform for developing and deploying trans-reality games that cut across the real and parallel virtual worlds, offering users a range of game-play modalities. We place fAARS in the context of recent related work, and we demonstrate its capabilities by discussing two different games developed on it, one with three different variants.

Keywords

  • Game platform
  • trans-reality games
  • virtual worlds
  • mobile games

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Author information

Authors and Affiliations

  1. Computing Science Department, University of Alberta, Edmonton, AB, T6G 2E8, Canada

    Lucio Gutierrez, Eleni Stroulia & Ioanis Nikolaidis

Authors
  1. Lucio Gutierrez
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  2. Eleni Stroulia
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  3. Ioanis Nikolaidis
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Editor information

Editors and Affiliations

  1. Technologie-Zentrum Informatik und Informationstechik (TZI), Universität Bremen, Postfach 33 04 40, 28334, Bremen, Germany

    Marc Herrlich

  2. Digital Media, TZI, University of Bremen, Germany

    Rainer Malaka

  3. Abteilung für Informatik und angewandte Kognitionswissenschaften, Universität Duisburg-Essen, Forsthausweg 2, 47057, Duisburg, Germany

    Maic Masuch

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© 2012 IFIP International Federation for Information Processing

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Cite this paper

Gutierrez, L., Stroulia, E., Nikolaidis, I. (2012). fAARS: A Platform for Location-Aware Trans-reality Games. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_16

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  • DOI: https://doi.org/10.1007/978-3-642-33542-6_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33541-9

  • Online ISBN: 978-3-642-33542-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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