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International Conference on Entertainment Computing

ICEC 2012: Entertainment Computing - ICEC 2012 pp 144–157Cite as

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Follow the Grass: A Smart Material Interactive Pervasive Display

Follow the Grass: A Smart Material Interactive Pervasive Display

  • Andrea Minuto19,
  • Gijs Huisman19 &
  • Anton Nijholt19 
  • Conference paper
  • 3708 Accesses

  • 3 Citations

Part of the Lecture Notes in Computer Science book series (LNISA,volume 7522)

Abstract

Smart materials offer new possibilities for creating engaging and interesting forms of interaction and ways of displaying information in a material way. In this paper we describe Follow the Grass, a concept of an interactive pervasive display for public spaces. The display will be built up out of a number of blades of grass that are actuated in eight directions using nitinol muscle wires (i.e. a shape-memory alloy). A Microsoft Kinect-based tracking system is employed to detect users’ presence. Follow the Grass can be used for entertainment purposes by displaying animations through movement of the grass, as well as for indoor way-finding and ambient persuasive guidance. We present a number of scenarios with varying scales of interaction, and different applications, followed by a description of the initial hardware design of a single blade of grass and its actuated root. We will give a description of the tracking system, and how it tracks users and is capable of identifying individuals. Finally we will provide suggestions for the further development.

Keywords

  • Smart material interface
  • quiet computing
  • ambient
  • organic
  • display

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Author information

Authors and Affiliations

  1. Human Media Interaction Group, University of Twente, PO Box 217, NL-7500 AE, Enschede, The Netherlands

    Andrea Minuto, Gijs Huisman & Anton Nijholt

Authors
  1. Andrea Minuto
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  2. Gijs Huisman
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  3. Anton Nijholt
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Editor information

Editors and Affiliations

  1. Technologie-Zentrum Informatik und Informationstechik (TZI), Universität Bremen, Postfach 33 04 40, 28334, Bremen, Germany

    Marc Herrlich

  2. Digital Media, TZI, University of Bremen, Germany

    Rainer Malaka

  3. Abteilung für Informatik und angewandte Kognitionswissenschaften, Universität Duisburg-Essen, Forsthausweg 2, 47057, Duisburg, Germany

    Maic Masuch

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© 2012 IFIP International Federation for Information Processing

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Minuto, A., Huisman, G., Nijholt, A. (2012). Follow the Grass: A Smart Material Interactive Pervasive Display. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_13

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  • DOI: https://doi.org/10.1007/978-3-642-33542-6_13

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