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International Conference on Entertainment Computing

ICEC 2012: Entertainment Computing - ICEC 2012 pp 114–121Cite as

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Spotting the Difference: Identifying Player Opponent Preferences in FPS Games

Spotting the Difference: Identifying Player Opponent Preferences in FPS Games

  • David Conroy19,
  • Peta Wyeth19 &
  • Daniel Johnson19 
  • Conference paper
  • 3638 Accesses

  • 2 Citations

Part of the Lecture Notes in Computer Science book series (LNISA,volume 7522)

Abstract

This paper describes a study designed to understand player responses to artificially intelligent opponents in multi-player First Person Shooter games. It examines the player’s ability to tell the difference between artificially intelligent opponents and other human players, and investigates the players’ perceptions of these opponents. The study examines player preferences in this regard and identifies the significance of the cues and signs players use to categorise an opponent as artificial or human.

Keywords

  • Video Games
  • Artificial Intelligence
  • Indentification Processes
  • User Study
  • Multi-player

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References

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Author information

Authors and Affiliations

  1. Science and Engineering Faculty, Queensland University of Technology, Brisbane, Australia

    David Conroy, Peta Wyeth & Daniel Johnson

Authors
  1. David Conroy
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  2. Peta Wyeth
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  3. Daniel Johnson
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Editor information

Editors and Affiliations

  1. Technologie-Zentrum Informatik und Informationstechik (TZI), Universität Bremen, Postfach 33 04 40, 28334, Bremen, Germany

    Marc Herrlich

  2. Digital Media, TZI, University of Bremen, Germany

    Rainer Malaka

  3. Abteilung für Informatik und angewandte Kognitionswissenschaften, Universität Duisburg-Essen, Forsthausweg 2, 47057, Duisburg, Germany

    Maic Masuch

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© 2012 IFIP International Federation for Information Processing

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Cite this paper

Conroy, D., Wyeth, P., Johnson, D. (2012). Spotting the Difference: Identifying Player Opponent Preferences in FPS Games. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_10

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  • DOI: https://doi.org/10.1007/978-3-642-33542-6_10

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33541-9

  • Online ISBN: 978-3-642-33542-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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