Abstract
This paper investigates a bio-inspired framework, iNet- EGT/C, to build adaptive, cooperative and stable network applications. In this framework, each application is designed as a decentralized set of agents, each of which provides a functional service and possesses biological behaviors such as migration, replication and death. iNet-EGT/C implements an adaptive behavior selection mechanism for agents. Its selection process is modeled as a series of evolutionary games among behaviors. iNet-EGT/C allows agents to seek to operate at evolutionarily stable equilibria and adapt to dynamic networks by invoking evolutionarily stable behaviors. It is theoretically proved that each behavior selection process retains stability (i.e., reachability to at least one evolutionarily stable equilibrium). iNet-EGT/C leverages the notion of coalitions for agents to select behaviors as coalitional decisions in a cooperative manner rather than individual decisions in a selfish manner. This cooperative behavior selection accelerates agents’ adaptation speed by up to 78%.
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Lee, C., Suzuki, J., Vasilakos, A.V. (2012). An Evolutionary Game Theoretic Framework for Adaptive, Cooperative and Stable Network Applications. In: Suzuki, J., Nakano, T. (eds) Bio-Inspired Models of Network, Information, and Computing Systems. BIONETICS 2010. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 87. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32615-8_21
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DOI: https://doi.org/10.1007/978-3-642-32615-8_21
Publisher Name: Springer, Berlin, Heidelberg
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