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Modeling Games with the Help of Quantified Integer Linear Programs

  • Thorsten Ederer
  • Ulf Lorenz
  • Thomas Opfer
  • Jan Wolf
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7168)

Abstract

Quantified linear programs (QLPs) are linear programs with mathematical variables being either existentially or universally quantified. The integer variant (Quantified linear integer program, QIP) is PSPACE-complete, and can be interpreted as a two-person zero-sum game. Additionally, it demonstrates remarkable flexibility in polynomial reduction, such that many interesting practical problems can be elegantly modeled as QIPs. Indeed, the PSPACE-completeness guarantees that all PSPACE-complete problems such as games like Othello, Go-Moku, and Amazons, can be described with the help of QIPs, with only moderate overhead. In this paper, we present the Dynamic Graph Reliability (DGR) optimization problem and the game Go-Moku as examples.

Keywords

Integer Linear Program Mixed Integer Linear Programming Modeling Game Winning Strategy Universal Variable 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Thorsten Ederer
    • 1
  • Ulf Lorenz
    • 1
  • Thomas Opfer
    • 1
  • Jan Wolf
    • 1
  1. 1.Institute of MathematicsTechnische Universität DarmstadtGermany

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