Aesthetic Design of Interactive Museum Exhibits

  • Takashi Kiriyama
  • Masahiko Sato
Part of the Communications in Computer and Information Science book series (CCIS, volume 277)


Over the last five years, we have worked on creating museum exhibits by utilizing sensing technologies including RFID, fingerprint recognition, and face recognition. Unlike the complexity of underlying technologies, the installations were kept as simple as possible, so the visitor could concentrate on interactions. Space played a key role in the interactive behaviors in these exhibits. In this paper, we discuss three museum exhibits; Arithmetik Garden, Pool of Fingerprints, and the Nominal Divide.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Takashi Kiriyama
    • 1
  • Masahiko Sato
    • 1
  1. 1.Tokyo University of the ArtsYokohamaJapan

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