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Managing Negative Interactions in Space Crews: The Role of Simulator Research

  • Harvey Wichman
Chapter
Part of the Space Technology Library book series (SPTL, volume 29)

Abstract

This chapter argues that a watershed period has been reached in the history of spaceflight that requires a “paradigm shift” in the way spacecraft are designed and people are selected and trained for spaceflight. In the beginning, space programs had minimal spacecraft, and flights were of short duration. Heroic human specimens were then recruited and extensively trained to perform in these machines no matter how difficult or uncomfortable it was. Spacecraft technology is now sufficiently sophisticated to design spacecraft to be much more accommodating to human occupants. The historical timing of this shift in thinking is heralded by the coming together of sophisticated space technology, the rise of space tourism, and the desire for spaceflights of greater duration than brief sorties into Earth orbit.

Simulator technology has developed in step with spacecraft technology. However, simulators are used primarily in training. The chapter concludes with an illustration of how simulators can be used as behavioral research laboratories. A study conducted for the McDonnell Douglas Aerospace Corporation is presented; in it, a spaceflight simulator was used to explore both applied and theoretical questions with a diverse group of civilian passengers in a simulated 45-h orbital spaceflight, including the value of preflight instruction in effective interpersonal behavior and conflict resolution.

Keywords

Negative Interaction Extreme Environment International Space Station Interpersonal Interaction Space Shuttle 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  1. 1.Claremont McKenna College and Claremont Graduate UniversityClaremontUSA

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