Advertisement

SOCIETIES: Where Pervasive Meets Social

  • Kevin Doolin
  • Ioanna Roussaki
  • Mark Roddy
  • Nikos Kalatzis
  • Elizabeth Papadopoulou
  • Nick Taylor
  • Nicolas Liampotis
  • David McKitterick
  • Edel Jennings
  • Pavlos Kosmides
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7281)

Abstract

Traditionally, pervasive systems are designed with a focus on the individual, offering services that take advantage of their physical environment and provide a context-aware, personalised user experience. On the other hand, social computing is centred around the notion of a community, leveraging the information about the users and their social relationships, connecting them together often using different criteria that can range from a user’s physical location and activity to personal interests and past experiences. The SOCIETIES Integrated Project attempts to bridge these different technologies in a unified platform allowing individuals to utilise pervasive services in a community sphere. SOCIETIES aims to use community driven context awareness, preference learning and privacy protection for intelligently connecting people, communities and things. Thus, the goal of SOCIETIES is to radically improve the utility of Future Internet services by combining the benefits of pervasive systems with these of social computing. This paper provides an overview of the vision, concepts, methodology, architecture and initial evaluation results towards the accomplishment of this goal.

Keywords

Pervasive Computing Social Networking Pervasive Communities Cooperating Smart Spaces Community Interaction Spaces Future Internet 

References

  1. 1.
    Saha, D., Mukherjee, A.: Pervasive computing: A paradigm for the 21st century. IEEE Computer 36(3), 25–31 (2003)CrossRefGoogle Scholar
  2. 2.
    Dasgupta, S.: Social Computing: Concepts, Methodologies, Tools, and Applications. IGI Global (2010)Google Scholar
  3. 3.
    Muller, M.J.: Participatory Design: The third space in HCI. In: The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, pp. 1051–1068. Lawrence Erlbaum Associates, New Jersey (2002)Google Scholar
  4. 4.
    Wright, P., McCarthy, J.: Empathy and Experience in HCI. In: 26th Annual SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy (April 2008)Google Scholar
  5. 5.
    Grady, R.B., Caswell, D.L.: Software Metrics: Establishing a Company-Wide Program. Prentice Hall, Englewood Cliffs (1987)Google Scholar
  6. 6.
    Castro, J., Kolp, M., Mylopoulos, J.: Towards Requirements-Driven Information Systems Engineering: The Tropos Project. Information Systems 27(6), 365–389 (2002)MATHCrossRefGoogle Scholar
  7. 7.
    Osterwalder, A., Pigneur, Y.: Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers. John Wiley & Sons, New Jersey (2010)Google Scholar
  8. 8.
    Hornecker, E., Halloran, J., Fitzpatrick, G., Weal, M., Millard, D., Michaelides, D., Cruickshank, D., Roure, D.D.: UbiComp in opportunity spaces: challenges for participatory design. In: 9th Conference on Participatory Design, Trento, Italy (August 2006)Google Scholar
  9. 9.
    Erickson, T.: Notes on Design Practice: Stories and Prototypes as Catalysts for Communication. In: Scenario-Based Design: Envisioning Work and Technology in System Development. John Wiley & Sons, New York (1995)Google Scholar
  10. 10.
    Houde, S., Hill, C.: What do prototypes prototype? In: Handbook of Human-Computer Interaction, 2nd edn., Elsevier Science B. V., Amsterdam (1997)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Kevin Doolin
    • 1
  • Ioanna Roussaki
    • 2
  • Mark Roddy
    • 1
  • Nikos Kalatzis
    • 2
  • Elizabeth Papadopoulou
    • 3
  • Nick Taylor
    • 3
  • Nicolas Liampotis
    • 2
  • David McKitterick
    • 4
  • Edel Jennings
    • 1
  • Pavlos Kosmides
    • 2
  1. 1.TSSGWaterford Institute of TechnologyWaterfordIreland
  2. 2.National Technical University of AthensAthensGreece
  3. 3.Heriot-Watt UniversityEdinburghUK
  4. 4.INTEL Labs EuropeLeixlipIreland

Personalised recommendations