Active listening is a new concept in Human-Computer Interaction in which novel paradigms for expressive multimodal interfaces have been developed [1], empowering users to interact with and shape the audio content by intervening actively into the experience. Active listening applications are implemented using noninvasive technology and are based on natural gesture interaction [2].

The goal of this paper is to present the Mobile Orchestra Explorer application, developed in the framework of the EU Project MIROR.

The Mobile Orchestra Explorer application entails the user to set up the position of a virtual orchestra instruments/sections and then to explore the resulting virtual ensemble by walking through the orchestra space.


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    Camurri, A., Volpe, G., Vinet, H., Bresin, R., Fabiani, M., Dubus, G., Maestre, E., Llop, J., Kleimola, J., Oksanen, S., Välimäki, V., Seppanen, J.: User-Centric Context-Aware Mobile Applications for Embodied Music Listening. In: Daras, P., Ibarra, O.M. (eds.) UCMedia 2009. LNICST, vol. 40, pp. 21–30. Springer, Heidelberg (2010)CrossRefGoogle Scholar

Copyright information

© ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering 2012

Authors and Affiliations

  • Donald Glowinski
    • 1
  • Maurizio Mancini
    • 1
  • Alberto Massari
    • 1
  1. 1.InfoMus Lab, DISTUniversity of GenovaItaly

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