Abstract
The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several levels of abstraction to ease this work. It includes state-of-the-art components we devised or integrated adopting open-source solutions in order to face specific problems. Its architecture is modular and customizable, the code is open-source.
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Catanese, S., Ferrara, E., Fiumara, G., Pagano, F. (2012). A Framework for Designing 3D Virtual Environments. In: Camurri, A., Costa, C. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 78. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30214-5_23
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DOI: https://doi.org/10.1007/978-3-642-30214-5_23
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-30213-8
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