In-Place Algorithms for Computing a Largest Clique in Geometric Intersection Graphs

  • Minati De
  • Subhas C. Nandy
  • Sasanka Roy
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7285)

Abstract

In this paper, we study the problem of designing in-place algorithms for finding the maximum clique in the intersection graphs of axis-parallel rectangles and disks in 2D. We first propose O(n 2logn) time in-place algorithms for finding the maximum clique of the intersection graphs of a set of axis-parallel rectangles of arbitrary sizes. For the rectangle intersection graph of fixed height rectangles, the time complexity can be slightly improved to O(nlogn + nK), where K is the size of the maximum clique. For disk graphs, we consider two variations of the maximum clique problem, namely geometric clique and graphical clique. The time complexity of our algorithm for finding the largest geometric clique is O(n 2logn), and it works for disks of arbitrary radii. For graphical clique, our proposed algorithm works for unit disks (i.e., of same radii) and the worst case time complexity is O(n 2 + mK 4); m is the number of edges in the unit disk intersection graph, and K is the size of the largest clique in that graph. It uses O(n 4) time in-place computation of maximum matching in a bipartite graph, which is of independent interest. All these algorithms need O(1) work space in addition to the input array \(\cal R\).

Keywords

Bipartite Graph Unit Disk Bottom Boundary Maximum Clique Intersection Graph 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Minati De
    • 1
  • Subhas C. Nandy
    • 1
  • Sasanka Roy
    • 2
  1. 1.Indian Statistical InstituteKolkataIndia
  2. 2.Indian Institute of Science Education and ResearchKolkataIndia

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