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Abduction in Games for a Flexible Approach to Discourse Planning

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Part of the Lecture Notes in Computer Science book series (LNTCS,volume 7182)

Abstract

We propose a new approach to document planning for natural language generation that considers this process as strategic interaction between the generation component and a user model. The core task of the user model is abductive reasoning about the usefulness of rhetorical relations for the document plan with respect to the user’s information requirements. Since the different preferences of the generation component and the user model are defined by parametrised utility functions, we achieve a highly flexible approach to the generation of document plans for different users. We apply this approach to the generation of reports on performance data. The questionnaire-based evaluation we accomplished so far corroborates the assumptions made in the model.

Keywords

  • Test Person
  • Flexible Approach
  • Complex Message
  • Abductive Reasoning
  • Natural Language Generation

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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© 2012 Springer-Verlag Berlin Heidelberg

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Klabunde, R., Reuße, S., Schlünder, B. (2012). Abduction in Games for a Flexible Approach to Discourse Planning. In: Gelbukh, A. (eds) Computational Linguistics and Intelligent Text Processing. CICLing 2012. Lecture Notes in Computer Science, vol 7182. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-28601-8_2

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  • DOI: https://doi.org/10.1007/978-3-642-28601-8_2

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-28600-1

  • Online ISBN: 978-3-642-28601-8

  • eBook Packages: Computer ScienceComputer Science (R0)