Abstract
The programmability of membrane systems is an ongoing and challenging issue. This paper focuses on the automatic design of a simple membrane system for fulfilling a specific task by using a quantum-inspired evolutionary algorithm and the P-lingua simulator. The design consists of the pre-defined membrane structure and initial objects, a set of possible evolution rules, the coding technique of membrane systems, evolutionary operators and a fitness function for evaluating different membrane systems. Experiments conducted on P-lingua simulator show that the presented design approach is feasible and effective to automatically evolve a membrane system for solving some specific tasks. The results also show that a quantum-inspired evolutionary algorithm is more appropriate than a genetic algorithm, recently reported in the literature, for designing a membrane system.
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Huang, X., Zhang, G., Rong, H., Ipate, F. (2012). Evolutionary Design of a Simple Membrane System. In: Gheorghe, M., Păun, G., Rozenberg, G., Salomaa, A., Verlan, S. (eds) Membrane Computing. CMC 2011. Lecture Notes in Computer Science, vol 7184. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-28024-5_14
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DOI: https://doi.org/10.1007/978-3-642-28024-5_14
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