Abstract
There are lots of flight scene simulation ways about air targets, and common way is simulation to kinematics and dynamics of targets, which is of high precision, but enormous computation, complicated modeling. so this simulation system mainly adopts segment outputting and random combination method to create many complicated flight track, finally builds a flight control system based on Virtools, in which we can control 3D aircraft model to finish all sorts of flight actions by mouse and keyboard.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Li, Z., Li, Z.: The Automatic Creating Technique of a Flight Track. Fire Control & Command Control (2002)
Teng, Y., Zheng, J., Gao, Z.: Design and implementation of Interactive 3D Scenes Based on Virtools. International Forum on Computer Science-Technology and Applications (2009)
Virtools Dev User Guide (2001)
Yang, H., Guo, A., Dong, W., Yang, Q.: Design and Realization of Flight Simulation Based on 3DS. Computer Simulation (2004)
Eichhenberger, I.A.: Your Pilot’s License (2003)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2011 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Xiao, Y., Mei, W., Zhang, X. (2011). 3D Flight Simulation Based on Virtools. In: Yang, D. (eds) Informatics in Control, Automation and Robotics. Lecture Notes in Electrical Engineering, vol 133. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25992-0_49
Download citation
DOI: https://doi.org/10.1007/978-3-642-25992-0_49
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-25991-3
Online ISBN: 978-3-642-25992-0
eBook Packages: EngineeringEngineering (R0)