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Progressive 3D Mesh Transmission in IP Networks: Implementation and Traffic Measurements

  • Slawomir Nowak
  • Damian Sobczak
Part of the Advances in Intelligent and Soft Computing book series (AINSC, volume 118)

Abstract

This work concerns the problem of preparation of the computer system to represent the 3D scene in a dynamic network environment. The article presents preliminary results of network measurement of 3D mesh progressive transmission using TCP protocol. The objective is to evaluate the possible impact of transmission dynamics on the amount of data available in VR browsing client, which relates to browsing Quality of Experience. The article compares results obtained in a real network to the simulation studies, conducted previously. In four sections, the article presents a brief introduction and exploration model, simulation results, implementation of progression and simple network protocol and finally conclusions and future works.

Keywords

Virtual Reality Original Mesh Linear Threshold Rate Distortion Optimization Index Array 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag GmbH Berlin Heidelberg 2012

Authors and Affiliations

  1. 1.Department of Computer ScienceAcademy of Business in Dabrowa GorniczaDabrowa GorniczaPoland
  2. 2.Institute of Theoretical and Applied InformaticsPolish Academy of SciencesGliwicePoland

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