StoryFactory – A Tool for Scripting Machinimas in Unreal Engine 2 and UDK

  • Michal Bída
  • Cyril Brom
  • Markéta Popelová
  • Rudolf Kadlec
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7069)

Abstract

As part of our broader initiative on promoting the education in the field of computer science and ICT at high schools and universities, we have created the StoryFactory tool, which enables students to script short movies in a 3D virtual world. In an engaging way, StoryFactory introduces challenges posed by scripting 3D virtual characters and screenwriting. The tool is supposed to be used in ICT and/or media education classes. Here, we present the tool along with first results from its evaluations.

Keywords

High School Student Target Audience High School Teacher Virtual Character Graphical Content 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. 1.
    Bogost, I.: Persuasive Games – the expressive power of videogames. MIT Press, Cambridge (2007)Google Scholar
  2. 2.
    Epic Games: Unreal Engine, http://udn.epicgames.com/ (June 30, 2011)
  3. 3.
    Kelleher, C.: Motivating Programming: Using storytelling to make computer programming attractive to middle school girls. PhD thesis. Carnegie Mellon University, School of Computer Science, Technical Report CMU-CS-06-171 (2006)Google Scholar
  4. 4.
    Kirschner, F.: Moviesandbox, http://www.moviesandbox.net/ (June 30, 2011)

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Michal Bída
    • 1
  • Cyril Brom
    • 1
  • Markéta Popelová
    • 1
  • Rudolf Kadlec
    • 1
  1. 1.Faculty of Mathematics and PhysicsCharles University in PraguePragueCzech Republic

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