Calliope: A Portable Stage for Co-creative Storytelling

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7069)


In this paper, we introduce Calliope, a portable paper-based platform for interactive story making that allows physical editing of shared digital media at a distance. The system is composed of a network of creation stations that seamlessly blend analog and digital media and documents the creative process with no need to interact directly with a computer. The system enables the use of any object to be used as material for creation. This offers opportunities of collaboration to peers who’s expertise might not be in the same medium.


Storytelling User Interface Long Distance Collaboration Cross-cutural Cross- generational 


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
  2. 2.
  3. 3.
  4. 4.
  5. 5.
    Dewey, J.: Experience and Education. Touchstone, New York (1983)Google Scholar
  6. 6.
    Dewey, J.: Art as Experience. Perigee Trade (1980)Google Scholar
  7. 7.
    McKim, R.H.: Experiences in Visual Thinking. Brooks/Cole Publishing Company (1980)Google Scholar
  8. 8.
    Edwards, C., Gandini, L., Forman, G.: The Hundred Languages of Children. Elsevier Science (1998)Google Scholar
  9. 9.
    Hourcade, J.P., Bederson, B.B., Druin, A., Taxén, G.: KidPad: collaborative storytelling for children. In: Proceedings CHI 2002 (2002)Google Scholar
  10. 10.
    Papert, S.: Mindstorms. Basic Books, New York (1980)Google Scholar
  11. 11.
    Winnicott, D.W.: Playing and Reality. Routledge (1982)Google Scholar
  12. 12.
    Ackermann, E.: Experiences of Artifacts: Peoples Appropiations/Object ”Affordances”Google Scholar
  13. 13.
    Rodari, G.: The Grammar of Fantasy: An Introduction to the Art of Telling Stories. Teachers and Writers Collaborative (1996)Google Scholar
  14. 14.
    Ryokai, K., Marti, S., Ishii, H.: I/O brush: drawing with everyday objects as ink. In: Proc. SIGCHI Conference on Human Factors in Computing Systems (2004)Google Scholar
  15. 15.
    Stifelman, L.J.: Augmenting real-world objects: a paper-based audio notebook. In: Proc. CHI 1996 (1996)Google Scholar
  16. 16.
    Tang, J.C., Minneman, S.L.: VideoDraw: a video interface for collaborative drawing. In: Proc. SIGCHI Conference on Human Factors in Computing Systems: Empowering People (1990)Google Scholar
  17. 17.
    Yarosh, S., Cuzzort, S., Mueller, H., Abowd, G.D.: Developing a Media Space for Remote Sychronous Parent- Child Interaction. In: Proc. of IDC. ACM, New York (2009)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  1. 1.MIT Media LabUSA

Personalised recommendations