“I’m Sure I Made the Right Choice!” - Towards an Architecture to Influence Player’s Behaviors in Interactive Stories

  • Rui Figueiredo
  • Ana Paiva
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7069)


In this paper we present an architecture for Interactive Storytelling systems that dynamically selects persuasive manipulations to increase the likelihood of the users experiencing the story as intended by an author. We also describe a study using a text-based interactive storytelling system where the architecture was applied.


Interactive Storytelling Persuasion Interactive Narrative 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Rui Figueiredo
    • 1
  • Ana Paiva
    • 1
  1. 1.INESC-ID, Instituto Superior TécnicoUniversidade Técnica de LisboaPorto SalvoPortugal

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