Application of Model-Checking Technology to Controller Synthesis

  • Alexandre David
  • Jacob Deleuran Grunnet
  • Jan Jakob Jessen
  • Kim Guldstrand Larsen
  • Jacob Illum Rasmussen
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6957)

Abstract

In this paper we present two frameworks that have been implemented to link traditional model-checking techniques to the domain of control. The techniques are based on solving a timed game and using the resulting solution (a strategy) as a controller. The obtained discrete controller must fit within its continuous environment, which is modelled and taken care of in our frameworks. Our first technique does it by using Matlab to discretise the problem and then Uppaal-tiga to solve the obtained timed game. This is implemented as a toolbox. The second technique relies on the user defining a timed game model in Uppaal-tiga. Then the strategy is automatically imported in Simulink as an S-function for simulation and validation purposes. We demonstrate the effectiveness of these frameworks in different case-studies.

Keywords

Hybrid System Linear Matrix Inequality Control Objective Winning Strategy Controller Synthesis 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Alexandre David
    • 1
  • Jacob Deleuran Grunnet
    • 2
  • Jan Jakob Jessen
    • 1
  • Kim Guldstrand Larsen
    • 1
  • Jacob Illum Rasmussen
    • 3
  1. 1.Department of Computer ScienceAalborg UniversityDenmark
  2. 2.LAC EngineeringHinnerupDenmark
  3. 3.Sanddru R&DNørresundbyDenmark

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