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On Developing a Platform for Mobile Outdoor Gaming for Children

  • Iris Soute
  • Herman Aartsen
  • Chet Bangaru
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7040)

Abstract

In this paper we describe the development of a platform for creating Head Up Games. Nowadays, technology is becoming more and more ubiquitous, but in the field of pervasive gaming it seems that development is mostly centered on smart phones. We argue that for outdoor games for children this might not be the best medium; and we propose the design of our platform that is designed to better support outdoor, active games.

Keywords

Print Circuit Board Smart Phone Game Designer Pervasive Game Digital Play 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Iris Soute
    • 1
  • Herman Aartsen
    • 1
  • Chet Bangaru
    • 1
  1. 1.Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands

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