Advertisement

Expressing Aspectual Interactions in Design: Experiences in the Slot Machine Domain

  • Johan Fabry
  • Arturo Zambrano
  • Silvia Gordillo
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6981)

Abstract

In the context of an industrial project we are implementing the software of a casino slot machine. This software has a significant amount of cross-cutting concerns that depend on, and interact with each other, as well as with the modular concerns. We therefore wish to express our design using an appropriate Aspect-Oriented Modeling methodology and notation. We evaluated two of the most mature methodologies: Theme/UML and WEAVR, to establish their suitability. Remarkably, neither of these allow us to express any of the dependencies and interactions to our satisfaction. In both cases, half of the interaction types cannot be expressed at all while the other half need to be expressed using a work around that hides the intention of the design. As a result, we consider both methodologies and notations unsuitable for expressing the dependencies and interactions present in the slot machine domain. In this paper we describe our evaluation experience.

Keywords

State Machine Communication Protocol Sequence Diagram Mutual Exclusion Slot Machine 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Apel, S., Scholz, W., Lengauer, C., Kästner, C.: Detecting dependences and interactions in feature-oriented design. In: ISSRE, pp. 161–170. IEEE Computer Society, Los Alamitos (2010)Google Scholar
  2. 2.
    Chitchyan, R., Rashid, A., Sawyer, P., Garcia, A., Alarcon, M.P., Bakker, J., Tekinerdogan, B., Clarke, S., Jackson, A.: Survey of analysis and design approaches. Tech. Rep. AOSD-Europe Deliverable D11, AOSD-Europe-ULANC-9, University of Lancaster (2005)Google Scholar
  3. 3.
    Ciraci, S., Havinga, W., Aksit, M., Bockisch, C., van den Broek, P.: A graph-based aspect interference detection approach for uml-based aspect-oriented models. T. Aspect-Oriented Software Development 7, 321–374 (2010)Google Scholar
  4. 4.
    Clarke, S., Baniassad, E.: Aspect-Oriented Analysis and Design. The Theme Approach. Object Technology Series. Addison-Wesley, Boston (2005), http://fparreirabooksAspectOrientedAnalysisAndDesign.chm
  5. 5.
    Cottenier, T., van den Berg, A., Elrad, T.: Motorola weavr: Aspect and model-driven engineering. Journal of Object Technology 6(7), 51–88 (2007)CrossRefGoogle Scholar
  6. 6.
    Cottenier, T., Berg, A.V., Elrad, T.: The Motorola WEAVR: Model Weaving in a Large Industrial Context. In: Proceedings of the International Conference on AspectOriented Software Development, Industry Track (2006)Google Scholar
  7. 7.
    ITU, Z.: Specification and description language (sdl). In: International Telecommunication Union (2000)Google Scholar
  8. 8.
    Katz, E., Katz, S.: Incremental analysis of interference among aspects. In: Clifton, C. (ed.) FOAL, pp. 29–38. ACM, New York (2008)CrossRefGoogle Scholar
  9. 9.
    Kellens, A., Mens, K., Brichau, J., Gybels, K.: Managing the evolution of aspect-oriented software with model-based pointcuts. In: Hu, Q. (ed.) ECOOP 2006. LNCS, vol. 4067, pp. 501–525. Springer, Heidelberg (2006)CrossRefGoogle Scholar
  10. 10.
    Mehner, K., Monga, M., Taentzer, G.: Interaction analysis in aspect-oriented models. In: RE, pp. 66–75. IEEE Computer Society, Los Alamitos (2006)Google Scholar
  11. 11.
    Sanen, F., Truyen, E., Win, B.D., Joosen, W., Loughran, N., Coulson, G., Rashid, A., Nedos, A., Jackson, A., Clarke, S.: Study on interaction issues. Tech. Rep. AOSD-Europe Deliverable D44, AOSD-Europe-KUL-7, Katholieke Universiteit Leuven (2006)Google Scholar
  12. 12.
    Schauerhuber, A., Schwinger, W., Kapsammer, E., Retschitzegger, W., Wimmer, M.: A survey on aspect-oriented modeling approaches. Tech. rep., Vienna University of Technology (2007)Google Scholar
  13. 13.
    Zambrano, A., Fabry, J., Jacobson, G., Gordillo, S.: Expressing aspectual interactions in requirements engineering: experiences in the slot machine domain. In: Proceedings of the 2010 ACM Symposium on Applied Computing (SAC 2010), pp. 2161–2168. ACM Press, New York (2010)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Johan Fabry
    • 1
  • Arturo Zambrano
    • 2
  • Silvia Gordillo
    • 2
  1. 1.PLEIAD Laboratory Computer Science Department (DCC)University of ChileSantiagoChile
  2. 2.LIFIA, Facultad de InformáticaUniversidad Nacional de La PlataLa PlataArgentina

Personalised recommendations