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Conversational Agents in a Virtual World

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 7006))

Abstract

This paper presents a system that builds on theoretical and experimental insights from linguistic pragmatics, uses novel techniques from computational linguistics and combines them with robust baseline technologies to provide intelligent Non Player Characters (NPCs), which naturally act and talk in a virtual world. Current NPCs still lack the necessary linguistic knowledge and methods to apply them to the numerous conversational application areas in virtual worlds. The system presented in this paper manages two NPCs, a barkeeper and a furniture sales agent, which highly depend on conversational abilities.

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Adolphs, P. et al. (2011). Conversational Agents in a Virtual World. In: Bach, J., Edelkamp, S. (eds) KI 2011: Advances in Artificial Intelligence. KI 2011. Lecture Notes in Computer Science(), vol 7006. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24455-1_4

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  • DOI: https://doi.org/10.1007/978-3-642-24455-1_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-24454-4

  • Online ISBN: 978-3-642-24455-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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