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Raydiance: A Tangible Interface for Teaching Computer Vision

  • Paul Reimer
  • Alexandra Branzan Albu
  • George Tzanetakis
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6939)

Abstract

This paper presents a novel paradigm for prototyping Computer Vision algorithms; this paradigm is suitable for students with very limited programming experience. Raydiance includes a tangible user interface controlled by a spatial arrangement of physical tokens which are detected using computer vision techniques. Constructing an algorithm is accomplished by creating a directed graph of token connections. Data is processed, then propagated from one token to another by using a novel Light Ray metaphor. Our case study shows how Raydiance can be used to construct a computer vision algorithm for a particular task.

Keywords

Computer Vision Computer Vision System Tangible Interface Computer Vision Technique Computer Vision Algorithm 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Paul Reimer
    • 1
  • Alexandra Branzan Albu
    • 1
  • George Tzanetakis
    • 1
  1. 1.University of VictoriaVictoriaCanada

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