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Multiview 3D Pose Estimation of a Wand for Human-Computer Interaction

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Advances in Visual Computing (ISVC 2011)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6939))

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Abstract

A method is proposed that visually estimates the 3D pose and endpoints of a thin cylindrical physical object, such as a wand, a baton, or a stylus, that is manipulated by a user. The method utilizes multiple synchronous images of the object to cover wide spatial ranges, increase accuracy and deal with occlusions. Experiments demonstrate that the method can be applied in real-time using modest and conventional hardware and that the outcome suits the purposes of employing the approach for human computer interaction.

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Zabulis, X., Koutlemanis, P., Baltzakis, H., Grammenos, D. (2011). Multiview 3D Pose Estimation of a Wand for Human-Computer Interaction. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2011. Lecture Notes in Computer Science, vol 6939. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_11

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  • DOI: https://doi.org/10.1007/978-3-642-24031-7_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-24030-0

  • Online ISBN: 978-3-642-24031-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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